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AI Insights · Timothy · July 2025

Top 5 Slime Games on iOS in Italy: Q2 2025

Explore the performance trends of the top 5 slime games on iOS in Italy during Q2 2025, showcasing download, revenue, and active user statistics.

Top 5 Slime Games on iOS in Italy: Q2 2025

The second quarter of 2025 saw interesting trends in the performance of the top slime games on the iOS platform in Italy. Data from Sensor Tower provides insights into the weekly downloads, revenue, and active user metrics for these popular apps.

PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced a consistent increase in weekly revenue, reaching around $651 by the end of June. The app's downloads peaked at 803 in mid-April, followed by a gradual decline, closing the quarter at 551. Active users remained stable, averaging around 9K throughout the quarter.

Super Slime Simulator by Dramaton LTD saw fluctuating download numbers, ending with a peak of 373 in the last week of June. Revenue was minimal, with occasional spikes, while active users showed a rebound in June, increasing from 286 to over 1K.

Super Big Slime: Black Hole 3D from Supercent, Inc. had no recorded revenue but maintained a steady download rate, peaking at 333 in late March. Active user numbers showed a slight downward trend, ending at 1.5K.

My Talking Slimy: Slime Cat 3D by Pixeland LLC saw a slight increase in revenue, peaking at $106 in mid-June. Downloads showed variability, with a notable peak of 145 in late April, while active users remained around 400.

Finally, Fluid Simulation by Pavel Dobryakov had minimal revenue, with occasional download spikes, reaching 47 in late June. Active users remained steady, peaking at 80 in late May.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025